Ken Muse
Understanding .NET Debug vs Release
If you’re not completely sure about the differences between Debug and Release builds in .NET, you’re not alone. Like PDBs, there’s lots of myths and half-true stories coloring our views. Most developers know that they use debug builds when they are creating code. But what is .NET really doing that’s so different? They know they should use release builds for production, but they don’t necessarily understand why. Think the code is better optimized by the compiler? That’s not entirely true (or at least it’s not true if we’re speaking about Roslyn or MSBuild). This post will explore what’s happening under the covers with Roslyn and the just-in-time (JIT) compiler.

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An Intro to SourceLink

An Intro to SourceLink

In part three of our discussion of PDBs and debugging, we explore an improvement to the debugging experience: SourceLink. Instead of using the symbol server tools to source index our PDBs, we can use an open source, standardized approach to map our symbols back to the files in source control that were used to build our binaries.

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Understanding Symbol Servers

Understanding Symbol Servers

It’s not really an exploration of PDBs and debugging without talking about symbol servers. With .NET evolving, has our need for these previously essential systems changed? In this post, we’ll explore what a symbol server is, the role they fill, and their strengths and limitations.

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What Every Developer Should Know About PDBs
Years ago, John Robbins examined the details of PDB files in PDB Files: What Every Developer Must Know. Since then, a lot has changed about .NET. Despite that, most developers still lack an understanding of how PDBs work or why they are so important. Most times, I see teams trying to prevent PDBs from being created in release code; this is a sure path to future problems. In this post, I’ll provide updated details on the nature of PDBs and how they work.

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